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Searched refs:IS_OCTAL_DIGIT (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dstrutil.cc309 #define IS_OCTAL_DIGIT(c) (((c) >= '0') && ((c) <= '7')) macro
353 if ( IS_OCTAL_DIGIT(p[1]) ) in UnescapeCEscapeSequences()
355 if ( IS_OCTAL_DIGIT(p[1]) ) // safe (and easy) to do this twice in UnescapeCEscapeSequences()