Searched refs:InjectionState (Results 1 – 2 of 2) sorted by relevance
462 struct InjectionState { struct471 InjectionState(int32_t injectorPid, int32_t injectorUid); argument475 ~InjectionState();491 InjectionState* injectionState;1185 const InjectionState* injectionState);
707 InjectionState* injectionState = entry->injectionState; in releaseInboundEventLocked()1740 const InjectionState* injectionState) { in checkInjectionPermission()2961 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid); in injectInputEvent()3048 InjectionState* injectionState = entry->injectionState; in setInjectionResult()3081 InjectionState* injectionState = entry->injectionState; in incrementPendingForegroundDispatches()3088 InjectionState* injectionState = entry->injectionState; in decrementPendingForegroundDispatches()4488 InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) : in InjectionState() function in android::InputDispatcher::InjectionState4495 InputDispatcher::InjectionState::~InjectionState() { in ~InjectionState()4498 void InputDispatcher::InjectionState::release() { in release()