Searched refs:InputTarget (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
D | InputDispatcher.cpp | 114 case InputTarget::FLAG_DISPATCH_AS_IS: in dispatchModeToString() 116 case InputTarget::FLAG_DISPATCH_AS_OUTSIDE: in dispatchModeToString() 118 case InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER: in dispatchModeToString() 120 case InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT: in dispatchModeToString() 122 case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT: in dispatchModeToString() 124 case InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER: in dispatchModeToString() 542 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0)); in findTouchedWindowAtLocked() 873 std::vector<InputTarget> inputTargets; in dispatchKeyLocked() 925 std::vector<InputTarget> inputTargets; in dispatchMotionLocked() 1019 EventEntry* eventEntry, const std::vector<InputTarget>& inputTargets) { in dispatchEventLocked() [all …]
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D | InputDispatcher.h | 90 struct InputTarget { struct 615 return targetFlags & InputTarget::FLAG_FOREGROUND; in hasForegroundTarget() 619 return targetFlags & InputTarget::FLAG_SPLIT; in isSplit() 1130 const std::vector<InputTarget>& inputTargets) REQUIRES(mLock); 1166 std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) REQUIRES(mLock); 1168 std::vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime, 1176 int32_t targetFlags, BitSet32 pointerIds, std::vector<InputTarget>& inputTargets) 1179 std::vector<InputTarget>& inputTargets) REQUIRES(mLock); 1180 void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, 1201 EventEntry* eventEntry, const InputTarget* inputTarget) REQUIRES(mLock); [all …]
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