Home
last modified time | relevance | path

Searched refs:InputWindowCommands (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/libs/gui/include/gui/
DLayerState.h261 struct InputWindowCommands { struct
270 void merge(const InputWindowCommands& other); argument
DISurfaceComposer.h52 struct InputWindowCommands;
138 const InputWindowCommands& inputWindowCommands,
DSurfaceComposerClient.h314 InputWindowCommands mInputWindowCommands;
/frameworks/native/libs/gui/
DLayerState.cpp401 void InputWindowCommands::merge(const InputWindowCommands& other) { in merge()
410 void InputWindowCommands::clear() { in clear()
415 void InputWindowCommands::write(Parcel& output) const { in write()
425 void InputWindowCommands::read(const Parcel& input) { in read()
DISurfaceComposer.cpp70 const InputWindowCommands& commands, in setTransactionState()
1032 InputWindowCommands inputWindowCommands; in onTransact()
DSurfaceComposerClient.cpp1123 InputWindowCommands::TransferTouchFocusCommand transferTouchFocusCommand; in transferTouchFocus()
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h394 const InputWindowCommands& inputWindowCommands,
555 const InputWindowCommands& inputWindowCommands,
580 uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
1142 InputWindowCommands mPendingInputWindowCommands GUARDED_BY(mStateLock);
1144 InputWindowCommands mInputWindowCommands;
DSurfaceFlinger.cpp3667 const InputWindowCommands& inputWindowCommands, in setTransactionState()
3714 const InputWindowCommands& inputWindowCommands, in applyTransactionState()
4141 uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) { in addInputWindowCommands()
/frameworks/native/libs/gui/tests/
DSurface_test.cpp563 const InputWindowCommands& /*inputWindowCommands*/, in setTransactionState() argument