Searched refs:InputWindowCommands (Results 1 – 9 of 9) sorted by relevance
261 struct InputWindowCommands { struct270 void merge(const InputWindowCommands& other); argument
52 struct InputWindowCommands;138 const InputWindowCommands& inputWindowCommands,
314 InputWindowCommands mInputWindowCommands;
401 void InputWindowCommands::merge(const InputWindowCommands& other) { in merge()410 void InputWindowCommands::clear() { in clear()415 void InputWindowCommands::write(Parcel& output) const { in write()425 void InputWindowCommands::read(const Parcel& input) { in read()
70 const InputWindowCommands& commands, in setTransactionState()1032 InputWindowCommands inputWindowCommands; in onTransact()
1123 InputWindowCommands::TransferTouchFocusCommand transferTouchFocusCommand; in transferTouchFocus()
394 const InputWindowCommands& inputWindowCommands,555 const InputWindowCommands& inputWindowCommands,580 uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)1142 InputWindowCommands mPendingInputWindowCommands GUARDED_BY(mStateLock);1144 InputWindowCommands mInputWindowCommands;
3667 const InputWindowCommands& inputWindowCommands, in setTransactionState()3714 const InputWindowCommands& inputWindowCommands, in applyTransactionState()4141 uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) { in addInputWindowCommands()
563 const InputWindowCommands& /*inputWindowCommands*/, in setTransactionState() argument