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Searched refs:InternalWriteMessageToArray (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite.h467 INL static uint8* InternalWriteMessageToArray(
488 return InternalWriteMessageToArray(field_number_arg, value, false, target); in WriteMessageToArray()
Dextension_set_heavy.cc558 target = lazymessage_value->InternalWriteMessageToArray( in InternalSerializeFieldWithCachedSizesToArray()
561 target = WireFormatLite::InternalWriteMessageToArray( in InternalSerializeFieldWithCachedSizesToArray()
Dmap_type_handler.h378 return WireFormatLite::InternalWriteMessageToArray(field, value,
Dwire_format_lite_inl.h782 inline uint8* WireFormatLite::InternalWriteMessageToArray( in InternalWriteMessageToArray() function
Dextension_set.h470 virtual uint8* InternalWriteMessageToArray(int number, bool, in InternalWriteMessageToArray() function