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Searched refs:MapInt32Float (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DMapUnittestProto3.cs331 public pbc::MapField<int, float> MapInt32Float { property in Google.Protobuf.TestProtos.TestMap
418 if (!MapInt32Float.Equals(other.MapInt32Float)) return false; in Equals()
441 hash ^= MapInt32Float.GetHashCode(); in GetHashCode()
1122 public pbc::MapField<int, float> MapInt32Float { property in Google.Protobuf.TestProtos.TestArenaMap
1189 if (!MapInt32Float.Equals(other.MapInt32Float)) return false; in Equals()
1210 hash ^= MapInt32Float.GetHashCode(); in GetHashCode()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs1482 public pbc::MapField<int, float> MapInt32Float { property in Conformance.TestAllTypes
2159 if (!MapInt32Float.Equals(other.MapInt32Float)) return false; in Equals()
2274 hash ^= MapInt32Float.GetHashCode(); in GetHashCode()