Searched refs:Math3DHelper (Results 1 – 6 of 6) sorted by relevance
/frameworks/layoutlib/bridge/src/android/view/shadow/ |
D | SpotShadowVertexCalculator.java | 19 import android.view.math.Math3DHelper; 119 umbraLength = Math3DHelper.intersection(outline, polyLength, umbra, umbraLength); in calculateShadow() 129 int penumbraLength = Math3DHelper.hull(shadowRegion, shadowRegionLength, penumbra); in calculateShadow() 132 Math3DHelper.centroid3d(lightPoly, lightPolyLength, p); in calculateShadow() 147 Math3DHelper.centroid2d(centShadow, polyLength, c); in calculateShadow() 156 Math3DHelper.donutPie2(penumbra, penumbraLength, umbra, umbraLength, rays, in calculateShadow()
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D | AmbientShadowBitmapGenerator.java | 23 import android.view.math.Math3DHelper; 60 float[] shadowBounds = Math3DHelper.flatBound(mCalculator.getVertex(), 2); in populateShadow() 75 Math3DHelper.translate(mCalculator.getVertex(), mTranslateX, mTranslateY, 2); in populateShadow()
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D | SpotShadowBitmapGenerator.java | 24 import android.view.math.Math3DHelper; 78 float[] shadowBounds = Math3DHelper.flatBound(mStrips, 3); in populateShadow() 102 Math3DHelper.translate(mStrips, mTranslateX, mTranslateY, 3); in populateShadow()
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D | AmbientShadowVertexCalculator.java | 19 import android.view.math.Math3DHelper; 55 Math3DHelper.centroid3d(polygon, polygonLength, centroidxy); in generateVertex() 70 float[] intersection = Math3DHelper.rayIntersectPoly(polygon, polygonLength, cx, cy, in generateVertex()
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D | TriangleBuffer.java | 24 import static android.view.math.Math3DHelper.max; 25 import static android.view.math.Math3DHelper.min;
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/frameworks/layoutlib/bridge/src/android/view/math/ |
D | Math3DHelper.java | 19 public class Math3DHelper { class 23 private Math3DHelper() { } in Math3DHelper() method in Math3DHelper
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