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Searched refs:NO_FENCE (Results 1 – 25 of 58) sorted by relevance

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/frameworks/native/libs/gui/tests/
DBufferQueue_test.cpp159 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
186 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
237 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
274 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
362 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
392 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
420 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
458 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
578 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
600 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
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DStreamSplitter_test.cpp97 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
114 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
169 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
188 Fence::NO_FENCE)); in TEST_F()
230 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in TEST_F()
DBufferItemConsumer_test.cpp95 NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); in QueueBuffer()
116 status_t ret = mBIC->releaseBuffer(buffer, Fence::NO_FENCE); in ReleaseBuffer()
/frameworks/native/libs/ui/include_vndk/ui/
DFenceTime.h73 sp<Fence> fence{Fence::NO_FENCE};
77 static const std::shared_ptr<FenceTime> NO_FENCE; variable
134 sp<Fence> mFence{Fence::NO_FENCE};
DFence.h39 static const sp<Fence> NO_FENCE;
/frameworks/native/libs/ui/include/ui/
DFenceTime.h73 sp<Fence> fence{Fence::NO_FENCE};
77 static const std::shared_ptr<FenceTime> NO_FENCE; variable
134 sp<Fence> mFence{Fence::NO_FENCE};
DFence.h39 static const sp<Fence> NO_FENCE;
/frameworks/native/libs/gui/include/gui/
DFrameTimestamps.h93 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
94 std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE};
95 std::shared_ptr<FenceTime> displayPresentFence{FenceTime::NO_FENCE};
96 std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE};
174 std::shared_ptr<FenceTime> acquireFence{FenceTime::NO_FENCE};
DBufferItemConsumer.h86 const sp<Fence>& releaseFence = Fence::NO_FENCE);
DBufferItem.h63 std::shared_ptr<FenceTime> mFenceTime{FenceTime::NO_FENCE};
DBufferSlot.h183 mFence(Fence::NO_FENCE), in BufferSlot()
/frameworks/native/libs/ui/
DFence.cpp38 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence); member in android::Fence
86 return NO_FENCE; in merge()
93 return NO_FENCE; in merge()
DFenceTime.cpp34 const auto FenceTime::NO_FENCE = std::make_shared<FenceTime>(Fence::NO_FENCE); member in android::FenceTime
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp61 mCurrentFence(Fence::NO_FENCE), in FramebufferSurface()
95 sp<Fence> acquireFence(Fence::NO_FENCE); in advanceFrame()
DVirtualDisplaySurface.cpp75 mFbFence(Fence::NO_FENCE),
76 mOutputFence(Fence::NO_FENCE),
622 mFbFence = Fence::NO_FENCE; in resetPerFrameState()
623 mOutputFence = Fence::NO_FENCE; in resetPerFrameState()
648 result = mHwc.setOutputBuffer(*mDisplayId, Fence::NO_FENCE, in refreshOutputBuffer()
/frameworks/native/libs/gui/
DFrameTimestamps.cpp98 } else if (&fenceTime == FenceTime::NO_FENCE.get()){ in dumpFenceTime()
292 frame.acquireFence = FenceTime::NO_FENCE; in applyDelta()
293 frame.gpuCompositionDoneFence = FenceTime::NO_FENCE; in applyDelta()
294 frame.displayPresentFence = FenceTime::NO_FENCE; in applyDelta()
295 frame.releaseFence = FenceTime::NO_FENCE; in applyDelta()
DConsumerBase.cpp61 mPrevFinalReleaseFence(Fence::NO_FENCE) { in ConsumerBase()
100 mSlots[slotIndex].mFence = Fence::NO_FENCE; in freeBufferLocked()
461 mSlots[slot].mFence = Fence::NO_FENCE; in releaseBufferLocked()
DBufferQueueConsumer.cpp212 outBuffer->mFence = Fence::NO_FENCE; in acquireBuffer()
213 outBuffer->mFenceTime = FenceTime::NO_FENCE; in acquireBuffer()
251 mSlots[slot].mFence = Fence::NO_FENCE; in acquireBuffer()
384 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer()
DBufferQueueProducer.cpp56 mLastQueueBufferFence(Fence::NO_FENCE), in BufferQueueProducer()
474 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer()
500 Fence::NO_FENCE : mSlots[found].mFence; in dequeueBuffer()
502 mSlots[found].mFence = Fence::NO_FENCE; in dequeueBuffer()
753 mSlots[*outSlot].mFence = Fence::NO_FENCE; in attachBuffer()
1421 mSlots[*slot].mFence = Fence::NO_FENCE; in allocateBuffers()
1537 *outFence = Fence::NO_FENCE; in getLastQueuedBuffer()
DGLConsumer.cpp110 mCurrentFence(Fence::NO_FENCE), in GLConsumer()
139 mCurrentFence(Fence::NO_FENCE), in GLConsumer()
279 mCurrentFence = Fence::NO_FENCE; in releaseTexImage()
280 mCurrentFenceTime = FenceTime::NO_FENCE; in releaseTexImage()
DBufferHubProducer.cpp216 *out_fence = Fence::NO_FENCE; in dequeueBuffer()
815 buffers_[slot].mFence = Fence::NO_FENCE; in RemoveBuffer()
826 buffers_[slot].mFence = Fence::NO_FENCE; in FreeAllBuffers()
/frameworks/base/libs/hwui/surfacetexture/
DSurfaceTexture.h353 std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
/frameworks/av/media/libstagefright/filters/
DGraphicBufferListener.cpp150 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in releaseBuffer()
/frameworks/native/services/surfaceflinger/Scheduler/
DDispSync.h245 std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE};
/frameworks/av/services/camera/libcameraservice/device3/
DStatusTracker.cpp88 markComponent(id, ACTIVE, Fence::NO_FENCE); in markComponentActive()

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