Searched refs:NUM_BUCKETS (Results 1 – 5 of 5) sorted by relevance
39 NUM_BUCKETS, enumerator86 std::array<uint32_t, NUM_BUCKETS> mJankTypeCounts;100 std::array<uint32_t, NUM_BUCKETS>& editJankTypeCounts() { return mJankTypeCounts; } in editJankTypeCounts()
76 std::array<int64_t, NUM_BUCKETS> mThresholds;
113 for (int i = 0; i < NUM_BUCKETS; i++) { in dump()
144 static const size_t NUM_BUCKETS = 8; // < 1-7, 7+ variable145 nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
2107 if (numPeriods < SurfaceFlingerBE::NUM_BUCKETS - 1) { in postComposition()2110 getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] += elapsedTime; in postComposition()4653 for (size_t b = 0; b < SurfaceFlingerBE::NUM_BUCKETS - 1; ++b) { in dumpStaticScreenStats()4659 float bucketTimeSec = getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1] / 1e9; in dumpStaticScreenStats()4661 … static_cast<float>(getBE().mFrameBuckets[SurfaceFlingerBE::NUM_BUCKETS - 1]) / getBE().mTotalTime; in dumpStaticScreenStats()4662 StringAppendF(&result, " %zd+ frames: %.3f s (%.1f%%)\n", SurfaceFlingerBE::NUM_BUCKETS - 1, in dumpStaticScreenStats()