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Searched refs:NV_texture_npot_2D_mipmap (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/driver/
DrsdGL.h62 bool NV_texture_npot_2D_mipmap; member
DrsdShader.cpp422 (dc->gl.gl.NV_texture_npot_2D_mipmap || dc->gl.gl.IMG_texture_npot)) { in setupSampler()
423 if (dc->gl.gl.NV_texture_npot_2D_mipmap) { in setupSampler()
DrsdGL.cpp384 dc->gl.gl.NV_texture_npot_2D_mipmap = nullptr != strstr((const char *)dc->gl.gl.extensions, in rsdGLInit()