Searched refs:Normalized (Results 1 – 4 of 4) sorted by relevance
385 bool Normalized = false);393 bool Normalized) in RSExportPrimitiveType() argument396 mNormalized(Normalized) { in RSExportPrimitiveType()491 bool Normalized, in RSExportVectorType() argument494 DT, Normalized), in RSExportVectorType()503 bool Normalized = false);
1141 bool Normalized) { in Create() argument1148 DT, Normalized); in Create()1326 bool Normalized) { in Create() argument1336 Normalized, in Create()
87 * q: Normalized quaternion.
5874 // Normalized screen position of the bubble stack. The range is between 0 and 1.