Searched refs:NullData (Results 1 – 3 of 3) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | default_value_objectwriter.cc | 178 RenderDataPiece(name, DataPiece::NullData()); in RenderNull() 371 : DataPiece::NullData(), in PopulateChildren() 405 return DataPiece::NullData(); in FindEnumDefault() 410 : DataPiece::NullData(); in FindEnumDefault() 459 default: { return DataPiece::NullData(); } in CreateDefaultDataPieceForField() 467 root_.reset(new Node(name.ToString(), &type_, OBJECT, DataPiece::NullData(), in StartObject() 483 OBJECT, DataPiece::NullData(), false, in StartObject() 515 root_.reset(new Node(name.ToString(), &type_, LIST, DataPiece::NullData(), in StartList() 525 new Node(name.ToString(), NULL, LIST, DataPiece::NullData(), false, in StartList()
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D | datapiece.h | 103 static DataPiece NullData() { return DataPiece(TYPE_NULL, 0); } in NullData() function
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D | proto_writer.h | 118 return RenderDataPiece(name, DataPiece::NullData()); in RenderNull()
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