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Searched refs:OPACITY_MASK (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.h67 OPACITY_MASK = 1 << OPACITY_SHIFT, enumerator
128 inline bool isOpaque() const { return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; } in isOpaque()
DProgramCache.cpp83 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK in primeCache()
110 shaderKey.set(Key::OPACITY_MASK, in primeCache()
145 .set(Key::OPACITY_MASK, in computeKey()