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Searched refs:OptionalFloat (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs1032 public float OptionalFloat { property in Conformance.TestAllTypes
2116 if (OptionalFloat != other.OptionalFloat) return false; in Equals()
2231 if (OptionalFloat != 0F) hash ^= OptionalFloat.GetHashCode(); in GetHashCode()
2380 if (OptionalFloat != 0F) { in WriteTo()
2382 output.WriteFloat(OptionalFloat); in WriteTo()
2633 if (OptionalFloat != 0F) { in CalculateSize()
2855 if (other.OptionalFloat != 0F) { in MergeFrom()
2856 OptionalFloat = other.OptionalFloat; in MergeFrom()
3138 OptionalFloat = input.ReadFloat(); in MergeFrom()