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Searched refs:OptionalUint32Wrapper (Results 1 – 3 of 3) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/conformance/
Dfailure_list_ruby.txt120 JsonInput.OptionalUint32Wrapper.JsonOutput
121 JsonInput.OptionalUint32Wrapper.ProtobufOutput
Dconformance_test.cc1404 "OptionalUint32Wrapper",
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs854 OptionalUint32Wrapper = other.OptionalUint32Wrapper; in TestAllTypes()
1654 public uint? OptionalUint32Wrapper { property in Conformance.TestAllTypes
2175 if (OptionalUint32Wrapper != other.OptionalUint32Wrapper) return false; in Equals()
2290 if (optionalUint32Wrapper_ != null) hash ^= OptionalUint32Wrapper.GetHashCode(); in GetHashCode()
2494 _single_optionalUint32Wrapper_codec.WriteTagAndValue(output, OptionalUint32Wrapper); in WriteTo()
2731 size += _single_optionalUint32Wrapper_codec.CalculateSizeWithTag(OptionalUint32Wrapper); in CalculateSize()
2956 if (optionalUint32Wrapper_ == null || other.OptionalUint32Wrapper != 0) { in MergeFrom()
2957 OptionalUint32Wrapper = other.OptionalUint32Wrapper; in MergeFrom()
3414 OptionalUint32Wrapper = value; in MergeFrom()