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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/
Dtests.sh113 export PATH="`pwd`/src:$PATH"
123 export PATH="$GOPATH/bin:$PATH"
134 export PATH=/usr/lib/jvm/java-7-openjdk-amd64/bin:$PATH
145 export PATH=/usr/lib/jvm/java-7-oracle/bin:$PATH
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/cmake/
Dexamples.cmake32 add_examples_build(examples "-Dprotobuf_DIR:PATH=${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_CMAKEDIR}")
42 "-Dprotobuf_DIR:PATH=${CMAKE_BINARY_DIR}/${CMAKE_INSTALL_CMAKEDIR}"
49 "-Dprotobuf_DIR:PATH=${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_CMAKEDIR}"
54 "-Dprotobuf_DIR:PATH=${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_CMAKEDIR}"
DREADME.md31 If *cmake* command is not available from *Command Prompt*, add it to system *PATH* variable:
33 C:\Path\to>set PATH=%PATH%;C:\Program Files (x86)\CMake\bin
35 If *git* command is not available from *Command Prompt*, add it to system *PATH* variable:
37 C:\Path\to>set PATH=%PATH%;C:\Program Files\Git\cmd
227 * Copy protoc.exe wherever you put build tools (probably somewhere in your PATH).
293 Now add *bin* folder from *install* to system *PATH*:
295 C:\Path\to>set PATH=%PATH%;C:\Path\to\install\bin
Dinstall.cmake32 get_filename_component(_extract_to ${_extract_to} PATH)
71 get_filename_component(_file_path ${_file} PATH)
Dprotobuf-module.cmake.in13 get_filename_component(ABS_PATH ${ABS_FIL} PATH)
67 get_filename_component(ABS_PATH ${ABS_FIL} PATH)
/frameworks/compile/libbcc/tests/debuginfo/
Dlit.site.cfg24 # overrides the default behaviour of searching PATH for binary_name
25 def inferTool(lit, binary_name, env_var, PATH):
34 tool = lit.util.which(binary_name, PATH)
37 lit.fatal("couldn't find " + binary_name + " program in " + PATH + " \
62 config.environment['PATH'])
71 config.perl = inferTool(lit, 'perl', 'PERL', config.environment['PATH'])
72 config.sh = inferTool(lit, 'bash', 'BASH', config.environment['PATH'])
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/protoc-artifacts/
DDockerfile21 ENV PATH $JAVA_HOME/bin:$PATH
26 ENV PATH /var/local/apache-maven-3.3.9/bin:$PATH
Dbuild-protoc.sh30 export PATH="/bin:/usr/bin:$PATH"
/frameworks/rs/rsov/compiler/tests/
Drun-lit-tests.sh4 export PATH=$current_dir:$PATH
/frameworks/compile/slang/lit-tests/
Dlit.cfg29 def inferTool(binary_name, env_var, PATH):
39 tool = lit.util.which(binary_name, PATH)
42 lit_config.fatal("couldn't find " + binary_name + " program in " + PATH + " , try setting "
50 config.filecheck = inferTool('FileCheck', 'FILECHECK', config.environment['PATH'])
/frameworks/av/media/libaudiohal/impl/
DEffectsFactoryHalHidl.h20 #include PATH(android/hardware/audio/effect/FILE_VERSION/IEffectsFactory.h)
21 #include PATH(android/hardware/audio/effect/FILE_VERSION/types.h)
DDeviceHalHidl.h20 #include PATH(android/hardware/audio/FILE_VERSION/IDevice.h)
21 #include PATH(android/hardware/audio/FILE_VERSION/IPrimaryDevice.h)
DStreamHalHidl.h22 #include PATH(android/hardware/audio/FILE_VERSION/IStream.h)
23 #include PATH(android/hardware/audio/FILE_VERSION/IStreamIn.h)
24 #include PATH(android/hardware/audio/FILE_VERSION/IStreamOut.h)
DDevicesFactoryHalHidl.h20 #include PATH(android/hardware/audio/FILE_VERSION/IDevicesFactory.h)
DVersionUtils.h20 #include PATH(android/hardware/audio/FILE_VERSION/types.h)
DEffectBufferHalHidl.h20 #include PATH(android/hardware/audio/effect/FILE_VERSION/types.h)
DDevicesFactoryHalHidl.cpp23 #include PATH(android/hardware/audio/FILE_VERSION/IDevice.h)
DEffectHalHidl.h20 #include PATH(android/hardware/audio/effect/FILE_VERSION/IEffect.h)
DConversionHelperHidl.h20 #include PATH(android/hardware/audio/FILE_VERSION/types.h)
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/ruby/
DGemfile.lock1 PATH
/frameworks/opt/gamesdk/
Dbuild.gradle25 environment 'PATH', "$protocBinDir:${environment.PATH}"
31 environment 'PATH', "$protocBinDir:${environment.PATH}"
234 environment "PATH", "$protocBinDir:${environment.PATH}"
/frameworks/native/vulkan/
DREADME.md22 - You should now have `$GOPATH/bin/apic`. You might want to add `$GOPATH/bin` to your `$PATH`.
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/jenkins/docker/
DDockerfile102 RUN /bin/bash -l -c "echo 'export PATH=/usr/local/rvm/bin:$PATH' >> ~/.bashrc"
/frameworks/ex/common/java/com/android/common/content/
DSyncStateContentProviderHelper.java47 public static final String PATH = "syncstate"; field in SyncStateContentProviderHelper
/frameworks/base/cmds/bootanimation/
DFORMAT.md33 TYPE COUNT PAUSE PATH [#RGBHEX [CLOCK1 [CLOCK2]]]
40 * **PATH:** directory in which to find the frames for this part (e.g. `part0`)

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