Searched refs:PendingRelease (Results 1 – 6 of 6) sorted by relevance
197 struct PendingRelease { struct198 PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {} in PendingRelease() function212 PendingRelease* pendingRelease = nullptr) argument360 PendingRelease mPendingRelease;
201 mPendingRelease = PendingRelease(); in releasePendingBuffer()231 PendingRelease* pendingRelease) { in updateAndReleaseLocked()
117 struct PendingRelease { struct118 PendingRelease() in PendingRelease() argument140 status_t updateAndReleaseLocked(const BufferItem& item, PendingRelease* pendingRelease, argument
226 status_t EGLConsumer::updateAndReleaseLocked(const BufferItem& item, PendingRelease* pendingRelease, in updateAndReleaseLocked()
262 struct PendingRelease { struct263 PendingRelease() : isPending(false), currentTexture(-1), in PendingRelease() function280 PendingRelease* pendingRelease = nullptr); argument
357 PendingRelease* pendingRelease) in updateAndReleaseLocked()