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Searched refs:ProgramCache (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.cpp29 ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::gl::ProgramCache)
80 void ProgramCache::primeCache(EGLContext context, bool useColorManagement) { in primeCache()
132 ProgramCache::Key ProgramCache::computeKey(const Description& description) { in computeKey()
201 void ProgramCache::generateEOTF(Formatter& fs, const Key& needs) { in generateEOTF()
259 void ProgramCache::generateToneMappingProcess(Formatter& fs, const Key& needs) { in generateToneMappingProcess()
445 void ProgramCache::generateOOTF(Formatter& fs, const ProgramCache::Key& needs) { in generateOOTF()
464 void ProgramCache::generateOETF(Formatter& fs, const Key& needs) { in generateOETF()
523 String8 ProgramCache::generateVertexShader(const Key& needs) { in generateVertexShader()
547 String8 ProgramCache::generateFragmentShader(const Key& needs) { in generateFragmentShader()
698 std::unique_ptr<Program> ProgramCache::generateProgram(const Key& needs) { in generateProgram()
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DProgramCache.h48 class ProgramCache : public Singleton<ProgramCache> {
55 friend class ProgramCache; variable
178 ProgramCache() = default;
179 ~ProgramCache() = default;
217 ANDROID_BASIC_TYPES_TRAITS(renderengine::gl::ProgramCache::Key)
DProgram.h50 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
DProgram.cpp30 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) in Program()
DGLESRenderEngine.cpp455 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext, in primeCache()
1253 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext in drawMesh()
1266 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext in drawMesh()
1292 ProgramCache& cache = ProgramCache::getInstance(); in dump()
/frameworks/native/libs/renderengine/
DAndroid.bp55 "gl/ProgramCache.cpp",