Searched refs:ProgramCache (Results 1 – 6 of 6) sorted by relevance
/frameworks/native/libs/renderengine/gl/ |
D | ProgramCache.cpp | 29 ANDROID_SINGLETON_STATIC_INSTANCE(android::renderengine::gl::ProgramCache) 80 void ProgramCache::primeCache(EGLContext context, bool useColorManagement) { in primeCache() 132 ProgramCache::Key ProgramCache::computeKey(const Description& description) { in computeKey() 201 void ProgramCache::generateEOTF(Formatter& fs, const Key& needs) { in generateEOTF() 259 void ProgramCache::generateToneMappingProcess(Formatter& fs, const Key& needs) { in generateToneMappingProcess() 445 void ProgramCache::generateOOTF(Formatter& fs, const ProgramCache::Key& needs) { in generateOOTF() 464 void ProgramCache::generateOETF(Formatter& fs, const Key& needs) { in generateOETF() 523 String8 ProgramCache::generateVertexShader(const Key& needs) { in generateVertexShader() 547 String8 ProgramCache::generateFragmentShader(const Key& needs) { in generateFragmentShader() 698 std::unique_ptr<Program> ProgramCache::generateProgram(const Key& needs) { in generateProgram() [all …]
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D | ProgramCache.h | 48 class ProgramCache : public Singleton<ProgramCache> { 55 friend class ProgramCache; variable 178 ProgramCache() = default; 179 ~ProgramCache() = default; 217 ANDROID_BASIC_TYPES_TRAITS(renderengine::gl::ProgramCache::Key)
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D | Program.h | 50 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
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D | Program.cpp | 30 Program::Program(const ProgramCache::Key& /*needs*/, const char* vertex, const char* fragment) in Program()
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D | GLESRenderEngine.cpp | 455 ProgramCache::getInstance().primeCache(mInProtectedContext ? mProtectedEGLContext : mEGLContext, in primeCache() 1253 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext in drawMesh() 1266 ProgramCache::getInstance().useProgram(mInProtectedContext ? mProtectedEGLContext in drawMesh() 1292 ProgramCache& cache = ProgramCache::getInstance(); in dump()
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/frameworks/native/libs/renderengine/ |
D | Android.bp | 55 "gl/ProgramCache.cpp",
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