Searched refs:RawState (Results 1 – 2 of 2) sorted by relevance
1175 struct RawState { struct1188 void copyFrom(const RawState& other) { in copyFrom() argument1238 std::vector<RawState> mRawStatesPending;1239 RawState mCurrentRawState;1241 RawState mLastRawState;1284 virtual void syncTouch(nsecs_t when, RawState* outState) = 0;1626 bool assignExternalStylusId(const RawState& state, bool timeout);1652 static void assignPointerIds(const RawState* last, RawState* current);1669 virtual void syncTouch(nsecs_t when, RawState* outState);1687 virtual void syncTouch(nsecs_t when, RawState* outState);
4335 const RawState* last = mRawStatesPending.empty() ? in sync()4341 RawState* next = &mRawStatesPending.back(); in sync()4391 const RawState& next = mRawStatesPending[count]; in processRawTouches()4580 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) { in assignExternalStylusId()6615 void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) { in assignPointerIds()6875 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()6947 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) { in syncTouch()