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Searched refs:ReadFixed64 (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DCodedInputStream.cs414 ReadFixed64(); in SkipLastField()
518 public ulong ReadFixed64() in ReadFixed64() method in Google.Protobuf.CodedInputStream
DFieldCodec.cs154 …return new FieldCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(… in ForFixed64()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs3126 OptionalFixed64 = input.ReadFixed64(); in MergeFrom()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs1386 SingleFixed64 = input.ReadFixed64(); in MergeFrom()