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Searched refs:ReadUInt32 (Results 1 – 6 of 6) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DFieldCodec.cs124 …return new FieldCodec<uint>(input => input.ReadUInt32(), (output, value) => output.WriteUInt32(val… in ForUInt32()
DCodedInputStream.cs609 public uint ReadUInt32() in ReadUInt32() method in Google.Protobuf.CodedInputStream
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/WellKnownTypes/
DWrappers.cs794 Value = input.ReadUInt32(); in MergeFrom()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs3106 OptionalUint32 = input.ReadUInt32(); in MergeFrom()
3370 OneofUint32 = input.ReadUInt32(); in MergeFrom()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/python/google/protobuf/internal/
Dreflection_test.py86 ReadUInt32 = ReadVarint variable in _MiniDecoder
2363 self.assertEqual(3, d.ReadUInt32())
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs1366 SingleUint32 = input.ReadUInt32(); in MergeFrom()
1562 OneofUint32 = input.ReadUInt32(); in MergeFrom()
4411 Data = input.ReadUInt32(); in MergeFrom()