/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | default_value_objectwriter_test.cc | 86 ->RenderFloat("floatValue", 0.0) in TEST_P() 107 ->RenderFloat("floatValue", 0.0) in TEST_P() 127 ->RenderFloat("floatValue", 0.0) in TEST_P() 171 ->RenderFloat("floatValue", 0.0) in TEST_P()
|
D | json_objectwriter_test.cc | 146 ->RenderFloat("float", std::numeric_limits<float>::max()) in TEST_F() 270 ->RenderFloat("float_nan", std::numeric_limits<float>::quiet_NaN()) in TEST_F() 272 ->RenderFloat("float_pos", std::numeric_limits<float>::infinity()) in TEST_F() 274 ->RenderFloat("float_neg", -std::numeric_limits<float>::infinity()) in TEST_F()
|
D | expecting_objectwriter.h | 83 MOCK_METHOD2(RenderFloat, ObjectWriter*(StringPiece, float)); 186 virtual ObjectWriter* RenderFloat(StringPiece name, float value) { in RenderFloat() function 188 ? EXPECT_CALL(*mock_, RenderFloat(IsEmpty(), in RenderFloat() 190 : EXPECT_CALL(*mock_, RenderFloat(StrEq(name.ToString()), in RenderFloat()
|
D | object_writer.cc | 65 ow->RenderFloat(name, data.ToFloat().ValueOrDie()); in RenderDataPieceTo()
|
D | object_writer.h | 93 virtual ObjectWriter* RenderFloat(StringPiece name, float value) = 0;
|
D | protostream_objectsource_test.cc | 176 ->RenderFloat("", 0.0f) in PrepareExpectingObjectWriterForRepeatedPrimitive() 177 ->RenderFloat("", 32.1f) in PrepareExpectingObjectWriterForRepeatedPrimitive() 178 ->RenderFloat("", 32.2f) in PrepareExpectingObjectWriterForRepeatedPrimitive() 320 ->RenderFloat("float", 32.1f) in TEST_P()
|
D | json_objectwriter.cc | 125 JsonObjectWriter* JsonObjectWriter::RenderFloat(StringPiece name, float value) { in RenderFloat() function in google::protobuf::util::converter::JsonObjectWriter
|
D | json_objectwriter.h | 110 virtual JsonObjectWriter* RenderFloat(StringPiece name, float value);
|
D | default_value_objectwriter.h | 112 virtual DefaultValueObjectWriter* RenderFloat(StringPiece name, float value);
|
D | protostream_objectsource.cc | 393 Status ProtoStreamObjectSource::RenderFloat(const ProtoStreamObjectSource* os, in RenderFloat() function in google::protobuf::util::converter::ProtoStreamObjectSource 403 ow->RenderFloat(field_name, bit_cast<float>(buffer32)); in RenderFloat() 691 &ProtoStreamObjectSource::RenderFloat; in InitRendererMap() 838 ow->RenderFloat(field_name, bit_cast<float>(buffer32)); in RenderNonMessageField()
|
D | protostream_objectsource.h | 182 static util::Status RenderFloat(const ProtoStreamObjectSource* os,
|
D | proto_writer.h | 106 virtual ProtoWriter* RenderFloat(StringPiece name, float value) { in RenderFloat() function
|
D | default_value_objectwriter.cc | 140 DefaultValueObjectWriter* DefaultValueObjectWriter::RenderFloat( in RenderFloat() function in google::protobuf::util::converter::DefaultValueObjectWriter
|
D | protostream_objectwriter_test.cc | 879 ow_->StartObject("")->RenderFloat("", 3.14)->EndObject(); in TEST_P()
|