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Searched refs:RenderUInt32 (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dprotostream_objectsource.h194 static util::Status RenderUInt32(const ProtoStreamObjectSource* os,
Dprotostream_objectsource.cc449 Status ProtoStreamObjectSource::RenderUInt32(const ProtoStreamObjectSource* os, in RenderUInt32() function in google::protobuf::util::converter::ProtoStreamObjectSource
699 &ProtoStreamObjectSource::RenderUInt32; in InitRendererMap()