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Searched refs:RequireState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/vr/virtual_touchpad/
DEvdevInjector.cpp73 if (const int status = RequireState(State::NEW)) { in ConfigureBegin()
102 if (const int status = RequireState(State::CONFIGURING)) { in ConfigureInputProperty()
118 if (const int status = RequireState(State::CONFIGURING)) { in ConfigureKey()
140 if (const int status = RequireState(State::CONFIGURING)) { in ConfigureAbs()
177 if (const int status = RequireState(State::CONFIGURING)) { in ConfigureRel()
213 if (const int status = RequireState(State::CONFIGURING)) { in ConfigureEnd()
232 if (const int status = RequireState(State::READY)) { in Send()
306 int EvdevInjector::RequireState(State required_state) { in RequireState() function in android::dvr::EvdevInjector
319 if (const int status = RequireState(State::CONFIGURING)) { in EnableEventType()
DEvdevInjector.h125 int RequireState(State state);