Searched refs:SECOND_TEX_ID (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureMultiContextGL_test.cpp | 163 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 168 EXPECT_EQ(SECOND_TEX_ID, texBinding); in TEST_F() 195 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 200 EXPECT_EQ(SECOND_TEX_ID, texBinding); in TEST_F() 223 ASSERT_EQ(OK, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 228 EXPECT_EQ(SECOND_TEX_ID, texBinding); in TEST_F() 258 ASSERT_EQ(NO_INIT, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 270 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 279 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() 299 ASSERT_EQ(INVALID_OPERATION, mST->attachToContext(SECOND_TEX_ID)); in TEST_F() [all …]
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D | SurfaceTextureMultiContextGL.h | 26 enum { SECOND_TEX_ID = 123 }; enumerator 46 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); in SetUp()
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