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Searched refs:SL_IID_PLAYBACKRATE (Results 1 – 5 of 5) sorted by relevance

/frameworks/wilhelm/src/
DlibOpenSLES.map.txt45 SL_IID_PLAYBACKRATE; # var
Dsl_iid.cpp58 const SLInterfaceID SL_IID_PLAYBACKRATE = &SL_IID_array[MPH_PLAYBACKRATE]; variable
/frameworks/wilhelm/tests/mimeUri/
DslesTestSlowDownUri.cpp243 iidArray[2] = SL_IID_PLAYBACKRATE; in TestSlowDownUri()
256 res = (*player)->GetInterface(player, SL_IID_PLAYBACKRATE, (void*)&rateItf); CheckErr(res); in TestSlowDownUri()
/frameworks/wilhelm/tests/sandbox/
Dplaybq.cpp401 SLInterfaceID ids2[3] = {SL_IID_BUFFERQUEUE, SL_IID_PLAYBACKRATE, SL_IID_EFFECTSEND}; in main()
431 result = (*playerObject)->GetInterface(playerObject, SL_IID_PLAYBACKRATE, in main()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h1058 extern SL_API const SLInterfaceID SL_IID_PLAYBACKRATE;