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Searched refs:SL_OBJECT_STATE_UNREALIZED (Results 1 – 4 of 4) sorted by relevance

/frameworks/wilhelm/src/itf/
DIObject.cpp50 SL_OBJECT_STATE_UNREALIZED; in HandleRealize()
59 state = SL_OBJECT_STATE_UNREALIZED; in HandleRealize()
104 if (SL_OBJECT_STATE_UNREALIZED != state) { in IObject_Realize()
129 thiz->mState = SL_OBJECT_STATE_UNREALIZED; in IObject_Realize()
141 SL_OBJECT_STATE_UNREALIZED; in IObject_Realize()
301 state = SL_OBJECT_STATE_UNREALIZED; in IObject_GetState()
309 case SL_OBJECT_STATE_UNREALIZED: in IObject_GetState()
760 thiz->mState = SL_OBJECT_STATE_UNREALIZED; in IObject_init()
/frameworks/wilhelm/src/android/
DAudioRecorder_to_android.cpp65 if (SL_OBJECT_STATE_UNREALIZED != ar->mObject.mState) { in audioRecorder_setPreset()
103 if (SL_OBJECT_STATE_UNREALIZED != ar->mObject.mState) { in audioRecorder_setPerformanceMode()
DAudioPlayer_to_android.cpp516 if (SL_OBJECT_STATE_UNREALIZED != ap->mObject.mState) { in audioPlayer_setStreamType()
553 if (SL_OBJECT_STATE_UNREALIZED != ap->mObject.mState) { in audioPlayer_setPerformanceMode()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h219 #define SL_OBJECT_STATE_UNREALIZED ((SLuint32) 0x00000001) macro