Searched refs:STATE_CONSTRUCTED (Results 1 – 6 of 6) sorted by relevance
57 mState(STATE_CONSTRUCTED), in Camera3Stream()164 case STATE_CONSTRUCTED: in forceToIdle()198 case STATE_CONSTRUCTED: in restoreConfiguredState()235 case STATE_CONSTRUCTED: in startConfiguration()282 if (mState == STATE_CONSTRUCTED) { in startConfiguration()311 case STATE_CONSTRUCTED: in finishConfiguration()384 case STATE_CONSTRUCTED: in cancelConfiguration()398 STATE_CONSTRUCTED; in cancelConfiguration()
98 : STATE_CONSTRUCTED; in disconnectLocked()
465 STATE_CONSTRUCTED, enumerator
208 if (mState == STATE_CONSTRUCTED) { in returnBufferPreconditionCheckLocked()
205 : STATE_CONSTRUCTED; in disconnectLocked()
709 : STATE_CONSTRUCTED; in disconnectLocked()775 if (mState != STATE_CONSTRUCTED) { in setBufferManager()