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Searched refs:STATE_MODIFIED_MAP (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dmap_field.h67 state_(STATE_MODIFIED_MAP) {} in MapFieldBase()
73 state_(STATE_MODIFIED_MAP) { in MapFieldBase()
131 STATE_MODIFIED_MAP = 0, // map has newly added data that has not been enumerator
Dmap_field.cc101 void MapFieldBase::SetMapDirty() { state_ = STATE_MODIFIED_MAP; } in SetMapDirty()
111 if (state == STATE_MODIFIED_MAP) { in SyncRepeatedFieldWithMap()
115 if (state_ == STATE_MODIFIED_MAP) { in SyncRepeatedFieldWithMap()