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Searched refs:SerializeError (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DProgram.cs123 return new ConformanceResponse { SerializeError = e.Message }; in PerformRequest()
DConformance.cs460 case ResultOneofCase.SerializeError: in ConformanceResponse()
461 SerializeError = other.SerializeError; in ConformanceResponse()
510 public string SerializeError { property in Conformance.ConformanceResponse
511 get { return resultCase_ == ResultOneofCase.SerializeError ? (string) result_ : ""; }
514 resultCase_ = ResultOneofCase.SerializeError;
584 SerializeError = 6, enumerator
616 if (SerializeError != other.SerializeError) return false; in Equals()
629 if (resultCase_ == ResultOneofCase.SerializeError) hash ^= SerializeError.GetHashCode(); in GetHashCode()
665 if (resultCase_ == ResultOneofCase.SerializeError) { in WriteTo()
667 output.WriteString(SerializeError); in WriteTo()
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