/frameworks/base/libs/hwui/ |
D | RecordingCanvas.h | 76 void saveLayer(const SkRect*, const SkPaint*, const SkImageFilter*, const SkImage*, 107 void drawImage(sk_sp<const SkImage>, SkScalar, SkScalar, const SkPaint*, BitmapPalette palette); 108 void drawImageNine(sk_sp<const SkImage>, const SkIRect&, const SkRect&, const SkPaint*); 109 void drawImageRect(sk_sp<const SkImage>, const SkRect*, const SkRect&, const SkPaint*, 111 void drawImageLattice(sk_sp<const SkImage>, const SkCanvas::Lattice&, const SkRect&, 119 void drawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int, 183 void drawImage(const sk_sp<SkImage>& image, SkScalar left, SkScalar top, const SkPaint* paint, 186 void drawImageRect(const sk_sp<SkImage>& image, const SkRect& src, const SkRect& dst, 188 void drawImageLattice(const sk_sp<SkImage>& image, const Lattice& lattice, const SkRect& dst, 191 void onDrawImage(const SkImage*, SkScalar, SkScalar, const SkPaint*) override; [all …]
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D | RecordingCanvas.cpp | 98 const SkImage* clipMask, const SkMatrix* clipMatrix, SkCanvas::SaveLayerFlags flags) { in SaveLayer() 113 sk_sp<const SkImage> clipMask; 302 DrawImage(sk_sp<const SkImage>&& image, SkScalar x, SkScalar y, const SkPaint* paint, in DrawImage() 309 sk_sp<const SkImage> image; 317 DrawImageNine(sk_sp<const SkImage>&& image, const SkIRect& center, const SkRect& dst, in DrawImageNine() 324 sk_sp<const SkImage> image; 334 DrawImageRect(sk_sp<const SkImage>&& image, const SkRect* src, const SkRect& dst, in DrawImageRect() 343 sk_sp<const SkImage> image; 354 DrawImageLattice(sk_sp<const SkImage>&& image, int xs, int ys, int fs, const SkIRect& src, in DrawImageLattice() 367 sk_sp<const SkImage> image; [all …]
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D | Layer.h | 86 inline void setImage(const sk_sp<SkImage>& image) { this->layerImage = image; } in setImage() 88 inline sk_sp<SkImage> getImage() const { return this->layerImage; } in getImage() 128 sk_sp<SkImage> layerImage;
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D | DeferredLayerUpdater.cpp | 86 sk_sp<SkImage> layerImage; in apply() 111 const sk_sp<SkImage>& layerImage) { in updateLayer()
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D | Readback.cpp | 69 sk_sp<SkImage> image = SkImage::MakeFromAHardwareBuffer( in copySurfaceInto() 106 CopyResult Readback::copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform, in copyImageInto()
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D | Readback.h | 57 CopyResult copyImageInto(const sk_sp<SkImage>& image, Matrix4& texTransform,
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D | DeferredLayerUpdater.h | 98 const sk_sp<SkImage>& layerImage);
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/frameworks/base/libs/hwui/tests/unit/ |
D | FatalTestCanvas.h | 63 void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[], int count, in onDrawAtlas() argument 70 void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) { in onDrawImage() argument 73 void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*, in onDrawImageRect() argument 77 void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, const SkPaint*) { in onDrawImageNine() argument 80 void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst, in onDrawImageLattice() argument
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D | DeferredLayerUpdaterTests.cpp | 45 sk_sp<SkImage> layerImage = SkImage::MakeFromBitmap(bitmap); in RENDERTHREAD_TEST()
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D | CacheManagerTests.cpp | 57 sk_sp<SkImage> image = bitmap->makeImage(); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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/frameworks/base/libs/hwui/surfacetexture/ |
D | ImageConsumer.cpp | 59 static void releaseProc(SkImage::ReleaseContext releaseContext); 69 inline sk_sp<SkImage> getImage() { return mImage; } in getImage() 87 sk_sp<SkImage> mImage; 133 void AutoBackendTextureRelease::releaseProc(SkImage::ReleaseContext releaseContext) { in releaseProc() 143 mImage = SkImage::MakeFromTexture(context, in makeImage() 184 sk_sp<SkImage> ImageConsumer::ImageSlot::getImage() { in getImage() 188 sk_sp<SkImage> ImageConsumer::dequeueImage(bool* queueEmpty, SurfaceTexture& st, in dequeueImage()
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D | ImageConsumer.h | 49 sk_sp<SkImage> dequeueImage(bool* queueEmpty, SurfaceTexture& cb, 89 sk_sp<SkImage> getImage();
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D | SurfaceTexture.h | 261 sk_sp<SkImage> dequeueImage(SkMatrix& transformMatrix, bool* queueEmpty,
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | DumpOpsCanvas.h | 89 void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override { in onDrawImage() argument 93 void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, in onDrawImageNine() argument 98 void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*, in onDrawImageRect() argument 103 void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst, in onDrawImageLattice() argument
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D | SkiaRecordingCanvas.cpp | 189 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap() 203 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap() 216 sk_sp<SkImage> image = bitmap.makeImage(); in drawBitmap() 254 sk_sp<SkImage> image = bitmap.makeImage(); in drawNinePatch()
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D | SkiaPipeline.h | 38 bool pinImages(std::vector<SkImage*>& mutableImages) override; 141 std::vector<sk_sp<SkImage>> mPinnedImages;
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D | SkiaDisplayList.h | 153 std::vector<SkImage*> mMutableImages;
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D | SkiaPipeline.cpp | 58 bool SkiaPipeline::pinImages(std::vector<SkImage*>& mutableImages) { in pinImages() 59 for (SkImage* image : mutableImages) { in pinImages() 498 sk_sp<SkImage> counts = offscreen->makeImageSnapshot(); in renderOverdraw()
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D | VectorDrawableAtlas.cpp | 95 SkImage* sourceImageAtlas = nullptr; in repack() 108 SkImage* sourceImage; // copy either from the atlas or from a standalone surface in repack()
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/frameworks/base/libs/hwui/hwui/ |
D | Bitmap.h | 115 sk_sp<SkImage> makeImage(); 173 sk_sp<SkImage> mImage; // Cache is used only for HW Bitmaps with Skia pipeline.
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D | Bitmap.cpp | 230 mImage = SkImage::MakeFromAHardwareBuffer(reinterpret_cast<AHardwareBuffer*>(buffer), in Bitmap() 331 sk_sp<SkImage> Bitmap::makeImage() { in makeImage() 332 sk_sp<SkImage> image = mImage; in makeImage()
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/frameworks/base/libs/hwui/tests/common/scenes/ |
D | BitmapShaders.cpp | 47 sk_sp<SkImage> image = hwuiBitmap->makeImage(); in createContent()
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D | HwBitmapInCompositeShader.cpp | 76 sk_sp<SkImage> image = bitmap.makeImage(); in createBitmapShader()
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/frameworks/base/libs/hwui/renderthread/ |
D | IRenderPipeline.h | 80 virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
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/frameworks/base/cmds/bootanimation/ |
D | BootAnimation.cpp | 165 sk_sp<SkImage> image = SkImage::MakeFromEncoded(data); in initTexture() 166 image->asLegacyBitmap(&bitmap, SkImage::kRO_LegacyBitmapMode); in initTexture() 216 sk_sp<SkImage> image = SkImage::MakeFromEncoded(data); in initTexture() 217 image->asLegacyBitmap(&bitmap, SkImage::kRO_LegacyBitmapMode); in initTexture()
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