Searched refs:Sprite (Results 1 – 4 of 4) sorted by relevance
91 class Sprite : public RefBase {93 Sprite() { } in Sprite() function94 virtual ~Sprite() { } in ~Sprite()152 sp<Sprite> createSprite();220 class SpriteImpl : public Sprite {
127 sp<Sprite> sprite;132 inline Spot(uint32_t id, const sp<Sprite>& sprite) in Spot()172 sp<Sprite> pointerSprite;184 std::vector<sp<Sprite> > recycledSprites;
641 mLocked.pointerSprite->setLayer(Sprite::BASE_LAYER_POINTER); in updatePointerLocked()707 sp<Sprite> sprite; in createAndAddSpotLocked()779 sprite->setLayer(Sprite::BASE_LAYER_SPOT + id); in updateSprite()
54 sp<Sprite> SpriteController::createSprite() { in createSprite()