Searched refs:SpriteIcon (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/input/ |
D | PointerController.h | 40 SpriteIcon spotHover; 41 SpriteIcon spotTouch; 42 SpriteIcon spotAnchor; 46 std::vector<SpriteIcon> animationFrames; 65 virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId) = 0; 67 virtual void loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources, 110 void setCustomPointerIcon(const SpriteIcon& icon); 136 void updateSprite(const SpriteIcon* icon, float x, float y, int32_t displayId); 139 const SpriteIcon* lastIcon; 173 SpriteIcon pointerIcon; [all …]
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D | SpriteController.h | 57 struct SpriteIcon { struct 58 inline SpriteIcon() : hotSpotX(0), hotSpotY(0) { } in SpriteIcon() function 59 inline SpriteIcon(const SkBitmap& bitmap, float hotSpotX, float hotSpotY) : in SpriteIcon() function 66 inline SpriteIcon copy() const { in copy() argument 72 return SpriteIcon(bitmapCopy, hotSpotX, hotSpotY); in copy() 107 virtual void setIcon(const SpriteIcon& icon) = 0; 110 setIcon(SpriteIcon()); in clearIcon() 193 SpriteIcon icon; 227 virtual void setIcon(const SpriteIcon& icon);
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D | PointerController.cpp | 308 const SpriteIcon& icon = c.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE) > 0 in setSpots() 467 void PointerController::setCustomPointerIcon(const SpriteIcon& icon) { in setCustomPointerIcon() 657 std::map<int32_t, SpriteIcon>::const_iterator iter = in updatePointerLocked() 777 void PointerController::Spot::updateSprite(const SpriteIcon* icon, float x, float y, in updateSprite()
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D | SpriteController.cpp | 380 void SpriteController::SpriteImpl::setIcon(const SpriteIcon& icon) { in setIcon()
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/frameworks/base/services/core/jni/ |
D | com_android_server_input_InputManagerService.cpp | 159 PointerIcon* outPointerIcon, SpriteIcon* outSpriteIcon) { in loadSystemIconAsSpriteWithPointerIcon() 175 SpriteIcon* outSpriteIcon) { in loadSystemIconAsSprite() 228 void setCustomPointerIcon(const SpriteIcon& icon); 270 virtual void loadPointerIcon(SpriteIcon* icon, int32_t displayId); 272 virtual void loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources, 971 void NativeInputManager::setCustomPointerIcon(const SpriteIcon& icon) { in setCustomPointerIcon() 1238 void NativeInputManager::loadPointerIcon(SpriteIcon* icon, int32_t displayId) { in loadPointerIcon() 1255 *icon = SpriteIcon(pointerIcon.bitmap, pointerIcon.hotSpotX, pointerIcon.hotSpotY); in loadPointerIcon() 1257 *icon = SpriteIcon(); in loadPointerIcon() 1276 void NativeInputManager::loadAdditionalMouseResources(std::map<int32_t, SpriteIcon>* outResources, in loadAdditionalMouseResources() [all …]
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