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Searched refs:StringToNumber (Results 1 – 2 of 2) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Ddatapiece.cc116 if (type_ == TYPE_STRING) return StringToNumber<int32>(safe_strto32); in ToInt32()
128 if (type_ == TYPE_STRING) return StringToNumber<uint32>(safe_strtou32); in ToUint32()
140 if (type_ == TYPE_STRING) return StringToNumber<int64>(safe_strto64); in ToInt64()
152 if (type_ == TYPE_STRING) return StringToNumber<uint64>(safe_strtou64); in ToUint64()
171 return StringToNumber<double>(safe_strtod); in ToDouble()
186 return StringToNumber<float>(SafeStrToFloat); in ToFloat()
196 return StringToNumber<bool>(safe_strtob); in ToBool()
313 StatusOr<To> DataPiece::StringToNumber(bool (*func)(StringPiece, To*)) const { in StringToNumber() function in google::protobuf::util::converter::DataPiece
Ddatapiece.h170 util::StatusOr<To> StringToNumber(bool (*func)(StringPiece, To*)) const;