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Searched refs:SurfaceTextureGLToGLTest (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/libs/gui/tests/
DSurfaceTextureGLToGL_test.cpp24 TEST_F(SurfaceTextureGLToGLTest, TransformHintGetsRespected) { in TEST_F() argument
80 TEST_F(SurfaceTextureGLToGLTest, TexturingFromGLFilledRGBABufferPow2) { in TEST_F() argument
158 TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceUnrefsBuffers) { in TEST_F() argument
204 TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) { in TEST_F() argument
262 TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentBeforeConsumerDeathUnrefsBuffers) { in TEST_F() argument
300 TEST_F(SurfaceTextureGLToGLTest, EglMakeCurrentAfterConsumerDeathUnrefsBuffers) { in TEST_F() argument
338 TEST_F(SurfaceTextureGLToGLTest, TexturingFromUserSizedGLFilledBuffer) { in TEST_F() argument
398 TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedUserSizedGLFilledBuffer) { in TEST_F() argument
462 TEST_F(SurfaceTextureGLToGLTest, TexturingFromPreRotatedGLFilledBuffer) { in TEST_F() argument
DSurfaceTextureGLThreadToGL.h53 class SurfaceTextureGLThreadToGLTest : public SurfaceTextureGLToGLTest {
155 SurfaceTextureGLToGLTest::SetUp(); in SetUp()
166 SurfaceTextureGLToGLTest::TearDown(); in TearDown()
DSurfaceTextureGLToGL.h28 class SurfaceTextureGLToGLTest : public SurfaceTextureGLTest {
30 SurfaceTextureGLToGLTest(): in SurfaceTextureGLToGLTest() function