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Searched refs:TEXTURE_EXT (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.cpp93 if (tex != Key::TEXTURE_OFF && tex != Key::TEXTURE_EXT && tex != Key::TEXTURE_2D) { in primeCache()
119 shaderKey.set(Key::TEXTURE_MASK, (i & 8) ? Key::TEXTURE_EXT : Key::TEXTURE_OFF); in primeCache()
138 ? Key::TEXTURE_EXT in computeKey()
549 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader()
556 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader()
DProgramCache.h79 TEXTURE_EXT = 1 << TEXTURE_SHIFT, enumerator