Searched refs:TEXTURE_MASK (Results 1 – 2 of 2) sorted by relevance
77 TEXTURE_MASK = 3 << TEXTURE_SHIFT, enumerator125 inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; } in isTexturing()126 inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); } in getTextureTarget()
83 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK in primeCache()119 shaderKey.set(Key::TEXTURE_MASK, (i & 8) ? Key::TEXTURE_EXT : Key::TEXTURE_OFF); in primeCache()134 needs.set(Key::TEXTURE_MASK, in computeKey()