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Searched refs:TEXTURE_MASK (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/renderengine/gl/
DProgramCache.h77 TEXTURE_MASK = 3 << TEXTURE_SHIFT, enumerator
125 inline bool isTexturing() const { return (mKey & TEXTURE_MASK) != TEXTURE_OFF; } in isTexturing()
126 inline int getTextureTarget() const { return (mKey & TEXTURE_MASK); } in getTextureTarget()
DProgramCache.cpp83 uint32_t keyMask = Key::BLEND_MASK | Key::OPACITY_MASK | Key::ALPHA_MASK | Key::TEXTURE_MASK in primeCache()
119 shaderKey.set(Key::TEXTURE_MASK, (i & 8) ? Key::TEXTURE_EXT : Key::TEXTURE_OFF); in primeCache()
134 needs.set(Key::TEXTURE_MASK, in computeKey()