Searched refs:TEX_ID (Results 1 – 4 of 4) sorted by relevance
/frameworks/native/libs/gui/tests/ |
D | MultiTextureConsumer_test.cpp | 33 enum { TEX_ID = 123 }; enumerator 40 mGlConsumer = new GLConsumer(consumer, TEX_ID, in SetUp() 82 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); in TEST_F() 89 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); in TEST_F() 97 glBindTexture(GL_TEXTURE_2D, TEX_ID+1); in TEST_F() 102 glBindTexture(GL_TEXTURE_EXTERNAL_OES, TEX_ID); in TEST_F()
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D | SurfaceTextureGL.h | 36 enum { TEX_ID = 123 }; enumerator 42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL, in SetUp() 46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); in SetUp()
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D | SurfaceTextureGLToGL_test.cpp | 187 GLuint texID = TEX_ID; in TEST_F() 238 GLuint texID = TEX_ID; in TEST_F() 287 GLuint texID = TEX_ID; in TEST_F() 325 GLuint texID = TEX_ID; in TEST_F()
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D | SurfaceTextureMultiContextGL_test.cpp | 55 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F() 72 EXPECT_EQ(GL_FALSE, glIsTexture(TEX_ID)); in TEST_F()
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