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Searched refs:ToBool (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dobject_writer.cc69 ow->RenderBool(name, data.ToBool().ValueOrDie()); in RenderDataPieceTo()
Ddatapiece.h136 util::StatusOr<bool> ToBool() const;
Ddatapiece.cc191 StatusOr<bool> DataPiece::ToBool() const { in ToBool() function in google::protobuf::util::converter::DataPiece
Ddefault_value_objectwriter.cc443 ConvertTo<bool>(field.default_value(), &DataPiece::ToBool, false)); in CreateDefaultDataPieceForField()
Dproto_writer.cc237 StatusOr<bool> b = data.ToBool(); in WriteBool()