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Searched refs:ToFloat (Results 1 – 5 of 5) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dobject_writer.cc65 ow->RenderFloat(name, data.ToFloat().ValueOrDie()); in RenderDataPieceTo()
Ddatapiece.h133 util::StatusOr<float> ToFloat() const;
Ddatapiece.cc176 StatusOr<float> DataPiece::ToFloat() const { in ToFloat() function in google::protobuf::util::converter::DataPiece
Ddefault_value_objectwriter.cc422 field.default_value(), &DataPiece::ToFloat, static_cast<float>(0))); in CreateDefaultDataPieceForField()
Dproto_writer.cc227 StatusOr<float> f = data.ToFloat(); in WriteFloat()