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Searched refs:TouchedMonitor (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
DInputDispatcher.h1066 struct TouchedMonitor { struct
1071 explicit TouchedMonitor(const Monitor& monitor, float xOffset, float yOffset); argument
1087 std::vector<TouchedMonitor> gestureMonitors;
1096 void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
1170 std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(int32_t displayId,
1173 std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0, float yOffset = 0);
DInputDispatcher.cpp550 std::vector<InputDispatcher::TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked( in findTouchedGestureMonitorsLocked()
552 std::vector<TouchedMonitor> touchedMonitors; in findTouchedGestureMonitorsLocked()
566 std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset, float yOffset) { in addGestureMonitors()
1343 std::vector<TouchedMonitor> newGestureMonitors = isDown in findTouchedWindowTargetsLocked()
1345 : std::vector<TouchedMonitor>{}; in findTouchedWindowTargetsLocked()
1579 for (const TouchedMonitor& touchedMonitor : mTempTouchState.gestureMonitors) { in findTouchedWindowTargetsLocked()
3981 for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) { in pilferPointers()
5087 InputDispatcher::TouchedMonitor::TouchedMonitor(const Monitor& monitor, float xOffset, in TouchedMonitor() function in android::InputDispatcher::TouchedMonitor
5158 const std::vector<TouchedMonitor>& newMonitors) { in addGestureMonitors()