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Searched refs:UINT128_CONSTEXPR (Results 1 – 1 of 1) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/stubs/
Dint128.h45 # define UINT128_CONSTEXPR constexpr macro
47 # define UINT128_CONSTEXPR macro
53 UINT128_CONSTEXPR uint128(); // Sets to 0, but don't trust on this behavior.
54 UINT128_CONSTEXPR uint128(uint64 top, uint64 bottom);
56 UINT128_CONSTEXPR uint128(int bottom);
57 UINT128_CONSTEXPR uint128(uint32 bottom); // Top 96 bits = 0
59 UINT128_CONSTEXPR uint128(uint64 bottom); // hi_ = 0
60 UINT128_CONSTEXPR uint128(const uint128_pod &val);
144 inline UINT128_CONSTEXPR uint128::uint128() : lo_(0), hi_(0) {} in uint128()
145 inline UINT128_CONSTEXPR uint128::uint128(uint64 top, uint64 bottom) in uint128()
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