Searched refs:ValidateSymbolName (Results 1 – 4 of 4) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/ |
D | DescriptorPool.cs | 155 ValidateSymbolName(descriptor); in AddSymbol() 192 private static void ValidateSymbolName(IDescriptor descriptor) in ValidateSymbolName() method in Google.Protobuf.Reflection.DescriptorPool
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | descriptor_database.h | 248 bool ValidateSymbolName(const string& name);
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D | descriptor_database.cc | 93 if (!ValidateSymbolName(name)) { in AddSymbol() 234 bool SimpleDescriptorDatabase::DescriptorIndex<Value>::ValidateSymbolName( in ValidateSymbolName() function in google::protobuf::SimpleDescriptorDatabase::DescriptorIndex
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D | descriptor.cc | 2923 void ValidateSymbolName(const string& name, const string& full_name, 3635 ValidateSymbolName(name, name, proto); in AddPackage() 3640 ValidateSymbolName(name.substr(dot_pos + 1), name, proto); in AddPackage() 3655 void DescriptorBuilder::ValidateSymbolName( in ValidateSymbolName() function in google::protobuf::DescriptorBuilder 4067 ValidateSymbolName(proto.name(), *full_name, proto); in BuildMessage() 4204 ValidateSymbolName(proto.name(), *full_name, proto); in BuildFieldOrExtension() 4521 ValidateSymbolName(proto.name(), *full_name, proto); in BuildOneof() 4552 ValidateSymbolName(proto.name(), *full_name, proto); in BuildEnum() 4596 ValidateSymbolName(proto.name(), *full_name, proto); in BuildEnumValue() 4657 ValidateSymbolName(proto.name(), *full_name, proto); in BuildService() [all …]
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