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Searched refs:White (Results 1 – 20 of 20) sorted by relevance

/frameworks/base/libs/hwui/utils/
DColor.h59 White = 0xFFFFFFFF, enumerator
63 static_assert(Color::White == SK_ColorWHITE, "color format has changed");
/frameworks/base/libs/hwui/tests/common/scenes/
DMagnifierAnimation.cpp37 temp.eraseColor(Color::White); in createContent()
38 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DListViewAnimation.cpp49 paint.setColor(bgDark ? Color::White : Color::Grey_700); in createRandomCharIcon()
84 roundRectPaint.setColor(Color::White); in createListItem()
DOvalAnimation.cpp29 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DHwBitmap565.cpp35 skBitmap.eraseColor(Color::White); in createContent()
DGlyphStressAnimation.cpp38 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DTextAnimation.cpp29 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DListOfFadedTextAnimation.cpp33 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createListItem()
DSaveLayerAnimation.cpp32 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); // background in createContent()
DReadbackFromHardwareBitmap.cpp42 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); // background in createContent()
DClippingAnimation.cpp31 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DBitmapShaders.cpp37 skBitmap.eraseColor(Color::White); in createContent()
DSimpleGradientAnimation.cpp32 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DBitmapFillrate.cpp38 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DHwBitmapInCompositeShader.cpp61 colors[1] = Color::White; in createContent()
DOpPropAnimation.cpp55 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DSimpleColorMatrixAnimation.cpp35 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DRecentsAnimation.cpp38 renderer.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
DShapeAnimation.cpp82 canvas.drawColor(Color::White, SkBlendMode::kSrcOver); in createContent()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/objectivec/Tests/
DGPBCodedInputStreamTests.m306 "\xEF\xBB\xBF\xe2\x99\xa1", // BOM White Heart