Searched refs:WriteFixed64 (Results 1 – 8 of 8) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | proto_writer.cc | 195 inline Status WriteFixed64(int field_number, const DataPiece& data, in WriteFixed64() function 199 WireFormatLite::WriteFixed64(field_number, u64.ValueOrDie(), stream); in WriteFixed64() 635 status = WriteFixed64(field.number(), data, stream_.get()); in RenderPrimitiveField()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/ |
D | CodedOutputStream.cs | 239 public void WriteFixed64(ulong value) in WriteFixed64() method in Google.Protobuf.CodedOutputStream
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D | FieldCodec.cs | 154 …dCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(value), 8, tag); in ForFixed64()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | wire_format_lite.cc | 375 void WireFormatLite::WriteFixed64(int field_number, uint64 value, in WriteFixed64() function in google::protobuf::internal::WireFormatLite
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D | wire_format_lite.h | 381 static void WriteFixed64 (field_number, uint64 value, output);
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/ |
D | CodedInputStreamTest.cs | 450 output.WriteFixed64(1000); in SkipGroup()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/ |
D | Conformance.cs | 2370 output.WriteFixed64(OptionalFixed64); in WriteTo()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/ |
D | UnittestProto3.cs | 1023 output.WriteFixed64(SingleFixed64); in WriteTo()
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