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Searched refs:WriteFixed64 (Results 1 – 8 of 8) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dproto_writer.cc195 inline Status WriteFixed64(int field_number, const DataPiece& data, in WriteFixed64() function
199 WireFormatLite::WriteFixed64(field_number, u64.ValueOrDie(), stream); in WriteFixed64()
635 status = WriteFixed64(field.number(), data, stream_.get()); in RenderPrimitiveField()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DCodedOutputStream.cs239 public void WriteFixed64(ulong value) in WriteFixed64() method in Google.Protobuf.CodedOutputStream
DFieldCodec.cs154 …dCodec<ulong>(input => input.ReadFixed64(), (output, value) => output.WriteFixed64(value), 8, tag); in ForFixed64()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite.cc375 void WireFormatLite::WriteFixed64(int field_number, uint64 value, in WriteFixed64() function in google::protobuf::internal::WireFormatLite
Dwire_format_lite.h381 static void WriteFixed64 (field_number, uint64 value, output);
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/
DCodedInputStreamTest.cs450 output.WriteFixed64(1000); in SkipGroup()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs2370 output.WriteFixed64(OptionalFixed64); in WriteTo()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs1023 output.WriteFixed64(SingleFixed64); in WriteTo()