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Searched refs:WriteUInt32 (Results 1 – 11 of 11) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/
Dproto_writer.cc155 inline Status WriteUInt32(int field_number, const DataPiece& data, in WriteUInt32() function
159 WireFormatLite::WriteUInt32(field_number, u32.ValueOrDie(), stream); in WriteUInt32()
619 status = WriteUInt32(field.number(), data, stream_.get()); in RenderPrimitiveField()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/
DCodedOutputStream.cs321 public void WriteUInt32(uint value) in WriteUInt32() method in Google.Protobuf.CodedOutputStream
DFieldCodec.cs124 …ieldCodec<uint>(input => input.ReadUInt32(), (output, value) => output.WriteUInt32(value), CodedOu… in ForUInt32()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite.cc350 void WireFormatLite::WriteUInt32(int field_number, uint32 value, in WriteUInt32() function in google::protobuf::internal::WireFormatLite
Dwire_format_lite.h376 static void WriteUInt32 (field_number, uint32 value, output);
Dextension_set_heavy.cc734 WireFormatLite::WriteUInt32(WireFormatLite::kMessageSetTypeIdNumber, in SerializeMessageSetItemWithCachedSizes()
Dwire_format_unittest.cc584 WireFormatLite::WriteUInt32(WireFormatLite::kMessageSetTypeIdNumber, in TEST()
Dwrappers.pb.cc1754 ::google::protobuf::internal::WireFormatLite::WriteUInt32(1, this->value(), output); in SerializeWithCachedSizes()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/WellKnownTypes/
DWrappers.cs762 output.WriteUInt32(Value); in WriteTo()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/
DConformance.cs2350 output.WriteUInt32(OptionalUint32); in WriteTo()
2470 output.WriteUInt32(OneofUint32); in WriteTo()
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/
DUnittestProto3.cs1003 output.WriteUInt32(SingleUint32); in WriteTo()
1105 output.WriteUInt32(OneofUint32); in WriteTo()
4379 output.WriteUInt32(Data); in WriteTo()