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Searched refs:WriteUInt32ToArray (Results 1 – 4 of 4) sorted by relevance

/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/
Dwire_format_lite.h442 INL static uint8* WriteUInt32ToArray(field_number, uint32 value, output);
Dextension_set_heavy.cc586 target = WireFormatLite::WriteUInt32ToArray( in InternalSerializeMessageSetItemWithCachedSizesToArray()
Dwire_format_lite_inl.h684 inline uint8* WireFormatLite::WriteUInt32ToArray(int field_number, in WriteUInt32ToArray() function
Dwrappers.pb.cc1765 …target = ::google::protobuf::internal::WireFormatLite::WriteUInt32ToArray(1, this->value(), target… in InternalSerializeWithCachedSizesToArray()