Searched refs:WriteUInt64 (Results 1 – 11 of 11) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | proto_writer.cc | 205 inline Status WriteUInt64(int field_number, const DataPiece& data, in WriteUInt64() function 209 WireFormatLite::WriteUInt64(field_number, u64.ValueOrDie(), stream); in WriteUInt64() 639 status = WriteUInt64(field.number(), data, stream_.get()); in RenderPrimitiveField()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/ |
D | CodedOutputStream.cs | 204 public void WriteUInt64(ulong value) in WriteUInt64() method in Google.Protobuf.CodedOutputStream
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D | FieldCodec.cs | 174 …eldCodec<ulong>(input => input.ReadUInt64(), (output, value) => output.WriteUInt64(value), CodedOu… in ForUInt64()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | wire_format_lite.cc | 355 void WireFormatLite::WriteUInt64(int field_number, uint64 value, in WriteUInt64() function in google::protobuf::internal::WireFormatLite
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D | wire_format_lite.h | 377 static void WriteUInt64 (field_number, uint64 value, output);
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D | wrappers.pb.cc | 1226 ::google::protobuf::internal::WireFormatLite::WriteUInt64(1, this->value(), output); in SerializeWithCachedSizes()
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D | descriptor.pb.cc | 13224 … ::google::protobuf::internal::WireFormatLite::WriteUInt64(4, this->positive_int_value(), output); in SerializeWithCachedSizes()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/WellKnownTypes/ |
D | Wrappers.cs | 512 output.WriteUInt64(Value); in WriteTo()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Test/TestProtos/ |
D | UnittestProto3.cs | 1007 output.WriteUInt64(SingleUint64); in WriteTo() 4613 output.WriteUInt64(Data); in WriteTo()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf.Conformance/ |
D | Conformance.cs | 2354 output.WriteUInt64(OptionalUint64); in WriteTo()
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/csharp/src/Google.Protobuf/Reflection/ |
D | Descriptor.cs | 4927 output.WriteUInt64(PositiveIntValue); in WriteTo()
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