Searched refs:ZigZagDecode64 (Results 1 – 4 of 4) sorted by relevance
/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/ |
D | wire_format_unittest.cc | 672 #define ZigZagDecode64(x) WireFormatLite::ZigZagDecode64(x) in TEST() macro 703 EXPECT_EQ( 0, ZigZagDecode64(0u)); in TEST() 704 EXPECT_EQ(-1, ZigZagDecode64(1u)); in TEST() 705 EXPECT_EQ( 1, ZigZagDecode64(2u)); in TEST() 706 EXPECT_EQ(-2, ZigZagDecode64(3u)); in TEST() 707 EXPECT_EQ(LL(0x000000003FFFFFFF), ZigZagDecode64(ULL(0x000000007FFFFFFE))); in TEST() 708 EXPECT_EQ(LL(0xFFFFFFFFC0000000), ZigZagDecode64(ULL(0x000000007FFFFFFF))); in TEST() 709 EXPECT_EQ(LL(0x000000007FFFFFFF), ZigZagDecode64(ULL(0x00000000FFFFFFFE))); in TEST() 710 EXPECT_EQ(LL(0xFFFFFFFF80000000), ZigZagDecode64(ULL(0x00000000FFFFFFFF))); in TEST() 711 EXPECT_EQ(LL(0x7FFFFFFFFFFFFFFF), ZigZagDecode64(ULL(0xFFFFFFFFFFFFFFFE))); in TEST() [all …]
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D | wire_format_lite.h | 234 static int64 ZigZagDecode64(uint64 n); 703 inline int64 WireFormatLite::ZigZagDecode64(uint64 n) { in ZigZagDecode64() function
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D | wire_format_lite_inl.h | 105 *value = ZigZagDecode64(temp);
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/frameworks/opt/gamesdk/third_party/protobuf-3.0.0/src/google/protobuf/util/internal/ |
D | protostream_objectsource.cc | 813 ow->RenderInt64(field_name, WireFormatLite::ZigZagDecode64(buffer64)); in RenderNonMessageField() 937 result = SimpleItoa(WireFormatLite::ZigZagDecode64(buffer64)); in ReadFieldValueAsString()
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