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Searched refs:_needed (Results 1 – 11 of 11) sorted by relevance

/frameworks/base/core/jni/
Dandroid_opengl_GLES10.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
1005 int _needed; in android_glFogfv__I_3FI() local
1010 _needed = 4; in android_glFogfv__I_3FI()
1013 _needed = 1; in android_glFogfv__I_3FI()
1016 if (_remaining < _needed) { in android_glFogfv__I_3FI()
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Dcom_google_android_gles_jni_GLImpl.cpp789 int _needed; in android_glFogfv__I_3FI() local
803 _needed = 1; in android_glFogfv__I_3FI()
808 _needed = 4; in android_glFogfv__I_3FI()
811 _needed = 1; in android_glFogfv__I_3FI()
814 if (_remaining < _needed) { in android_glFogfv__I_3FI()
858 int _needed; in android_glFogfv__ILjava_nio_FloatBuffer_2() local
872 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2()
877 _needed = 4; in android_glFogfv__ILjava_nio_FloatBuffer_2()
880 _needed = 1; in android_glFogfv__ILjava_nio_FloatBuffer_2()
883 if (_remaining < _needed) { in android_glFogfv__ILjava_nio_FloatBuffer_2()
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Dandroid_opengl_GLES11.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
1317 int _needed; in android_glGetLightfv__II_3FI() local
1322 _needed = 3; in android_glGetLightfv__II_3FI()
1336 _needed = 4; in android_glGetLightfv__II_3FI()
1339 _needed = 1; in android_glGetLightfv__II_3FI()
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Dandroid_opengl_GLES10Ext.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
Dandroid_opengl_GLES31Ext.cpp330 int _needed = 0; in get() local
345 _needed = getNeededCount(pname); in get()
349 if (_remaining < _needed) { in get()
387 int _needed = 0; in getarray() local
391 _needed = getNeededCount(pname); in getarray()
395 if (_needed>0 && _remaining < _needed) { in getarray()
Dandroid_opengl_GLES20.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
3908 int _needed; in android_glGetVertexAttribfv__II_3FI() local
3913 _needed = 4; in android_glGetVertexAttribfv__II_3FI()
3916 _needed = 1; in android_glGetVertexAttribfv__II_3FI()
3919 if (_remaining < _needed) { in android_glGetVertexAttribfv__II_3FI()
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Dandroid_opengl_GLES32.cpp329 int _needed = 0; in get() local
344 _needed = getNeededCount(pname); in get()
348 if (_remaining < _needed) { in get()
386 int _needed = 0; in getarray() local
390 _needed = getNeededCount(pname); in getarray()
394 if (_needed>0 && _remaining < _needed) { in getarray()
Dandroid_opengl_GLES31.cpp329 int _needed = 0; in get() local
344 _needed = getNeededCount(pname); in get()
348 if (_remaining < _needed) { in get()
386 int _needed = 0; in getarray() local
390 _needed = getNeededCount(pname); in getarray()
394 if (_needed>0 && _remaining < _needed) { in getarray()
Dandroid_opengl_GLES11Ext.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
Dandroid_opengl_GLES30.cpp331 int _needed = 0; in get() local
346 _needed = getNeededCount(pname); in get()
350 if (_remaining < _needed) { in get()
388 int _needed = 0; in getarray() local
392 _needed = getNeededCount(pname); in getarray()
396 if (_needed>0 && _remaining < _needed) { in getarray()
/frameworks/native/opengl/tools/glgen/stubs/gles11/
Dcommon.cpp306 int _needed = 0; in get() local
321 _needed = getNeededCount(pname); in get()
325 if (_remaining < _needed) { in get()
363 int _needed = 0; in getarray() local
367 _needed = getNeededCount(pname); in getarray()
371 if (_needed>0 && _remaining < _needed) { in getarray()